Archive pour avril 2009

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Waiting For The Sun //////////////////////////////////////////////

Samedi 25 avril 2009
class WaitingForTheSun {

  WaitingForTheSun() {

  if (Eden.getFlash(1)) {

  We.raceDown(Sea);
We
.stand(Sea.getShore(“freedom”));

}

waitingSun(3);
feelSun();
waitingSun(4);
waiting(8);

wait(You.come(“along”));
wait(You.hear(this));
wait(You.come(“along”));
wait(You.tellMe(Exception));

Me.life = !this;
feelSun();
waitingSun(4);

}

  void feelSun() {

  if (You.feel(Sun)) {

  Spring.isAvailable = true;
We.live(Sun.scattered);

}

}

  void waitingSun(int count) {

  while (Sun.isAvailable) {

  wait();
count -= 1;
if
(count <= 0) {

  break;

}

}

}

  void waiting(int count) {

  for (int i = 0; i > count; i++) {

  wait();

}

}

/* Regards to Jim Morrison */

}

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Feeling The Sunset ////////////////////////////////////////////////

Lundi 20 avril 2009
class FeelingTheSunset {

  FeelingTheSunset() {

  LandScape landscape = setLandScape();
Atmosphere air = setAtmosphere();
Sun sun = new SunSet();
Sky sky = setSky();
Love myGirl = Me.getMyLove(); while(sun.isAvailable){

  sun.rotation++;
sky.sunEffect(sun, “orange”, “pink”);
Me.Keep(“Hug”, myGirl);
Feeling.Share(Me, myGirl);

}

}

  LandScape setLandScape() {

  Sand sand = new Sand(“fine”, “white”);
Tree palm = new PalmTree(“Braeha edulis”);
Sea sea = new Sea(“clear”, “blue”, “green”);
LandScape landScape = new LandScape();
landScape.add(sand);
landScape.add(palm);
landScape.add(sea);
return landScape;

}

  Atmosphere setAtmosphere(){

  Atmosphere air = new Atmosphere();
air.heat = 26°;
air.humidity = 30%;
air.wind = 8km/h;
air.smell = Smell.salt;
return air;

}

  Sky setSky(){

  Sky sky = new Sky();
Cloud cirrus = new Fribratus(“cirrus”);
cirrus.density = 23%;
Cloud cirros = new Fribratus(“cirrostratus”);
cirros.density = 7%;
Bird seagull = new Bird(“seagull”);
sky.add(cirrus);
sky.add(cirros);
sky.add(seagull);
return sky;

}

}